Introduction
Teaching them the basics of game design, coding, and creativity in a fun and interactive way. Start by explaining what games are and what makes them enjoyable. Use kid-friendly tools like Scratch for visual programming, and encourage them to create their own simple games. Show examples of games made by other kids to inspire them. Emphasize learning and experimenting, and ensure a balance between screen time and other activities. This approach can spark a lifelong interest in technology and creativity.
Syllabus for Game Development
AGES 8 TO 11
LEVEL 1
CONCEPT COVERED:
Introduction to stencyl,
Background Creation,
Tile set creation,
Audio,
Character controller,
Rewards collecting
Number of Sessions: 8
LEVEL 2
CONCEPT COVERED:
Scene Management,
Enemy Attack ,
Score and Lives creation,
Menu Creation,
Coding
Languages used:
Block Coding
Number of Sessions: 12
LEVEL 3
CONCEPT COVERED:
Setting regions,
Behaviour,
custom mouse cursor,
Final Project
Languages used:
Block Coding
Number of Sessions: 15
AGES 11 TO 14
LEVEL 1
CONCEPT COVERED:
Introduction to Unity,
Shortcut keys,
Terrain creation,
3d Object creation,
Assets,
Importing assets,
Creating an 3d forest environment,
Introduction to character controller and physics
Number of Sessions: 12
LEVEL 2
CONCEPT COVERED:
Character controller with animation,
Scene Management,
Collision,
Audio,
Reward collection,
Textures and material,
Rain,
wind ,
thunder and snow
Languages used:
C#
Number of Sessions: 13
LEVEL 3
CONCEPT COVERED:
Creating multiple scenes,
Menu and Setting creations,
Enemy Attacks,
Day and Night cycle,
Light and camera.
Final project on Endless Runner Game
Languages used:
C#
Number of Sessions: 15
Outcomes
Enhanced Creativity
Improved Problem-Solving Skills
Basic Programming Knowledge
Teamwork Skills
Increased Confidence
Interest in STEM
Digital Literacy
Artistic Skills Development
Strategic Thinking
Fun Learning Experience
Advantages of i2Tech Courses
Certification
Course certificates are provided upon successful completion of the course.
Access Anytime
You can access your course materials anytime at the website on your student dashboard.
Classromm & Online Mode
All the courses are available as Offline and Online modes.
One on One Classes
One on One Classes are available in both Offline and Online Modes.
Small Groups
Our classes will be more effective as maximum 6 pupil will be allowed per class.